﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Beat_em_Up
{
    public static class Manager
    {
        public enum Screens { INTRO, MENU, SCENE_01, GAME_OVER, PAUSE, CREDITS, EXIT  };

        public static Screens actual_Scene = Screens.MENU;

    }
}
